Versus 160 Playoff Victor Leagues

Versus 160 Playoff Victor League Rulescomingsoon

Draft players from the professional teams that make the playoffs.  This is a total points only league.  You do not have to set weekly lineups, and your players will accumulate points based on the Versus Balanced PPR Scoring throughout the NFL Playoffs.  There are no waivers or trading in Versus 160 Playoff Victor Leagues.  League size is 8 teams only.  There will be 20 Leagues of 8 Teams each that hold their drafts separately (160 Teams), and you compete against the other 159 teams for high point total at the end of the playoffs  Versus 160 Leagues use a FLEX Player in place of the KICKER position.  Top 10 point scoring teams are paid out at the end of the playoffs.  Limit one team entry per person per league of 8 teams; However you may enter up to 20 leagues per Versus 160 League group. PLEASE READ ALL OF THE RULES CAREFULLY!



Versus 160 Playoff Victor Rules
League Format Total Points Only
League Size 160 Teams (20 Leagues With 8 Teams Per League) Compete Against All Teams From Every League For High Point Total
Draft Type Live Draft or Slow Email Draft
Lineup Type All Players Count for Total Score, No Lineup Submission Required
Roster Maximum 12 – 2 QB, 2 RB, 3 WR, 2 TE, 2 DEF/ST, 1 FLEX (RB/WR/TE)
Trades Trading Not Allowed
Scoring Versus 160 Balanced PPR Scoring Only
Waiver Type No Waivers Allowed
Entry Fee $50, $100, $250
Prizes Top 10 Paid @ End of Playoffs (See Table at Bottom of Page)
Duration Pro Football Playoffs



  1. League Structure
  • League size will consist of 20 leagues with 8 teams per league
  • Each league will have their own draft and their own player pool to choose from
  • There are no H2H (Head to Head) matchups.  Standings are based on total points scored
  • There is no divisional separation of teams
  • Rosters will be filled via draft


  1. Draft
  • All drafts are serpentine (snake) style drafts.  In the even rounds the draft order will be reversed from the odd rounds
  • Draft Picks and drafted players MAY NOT BE TRADED before or during the Draft
  • The league software on randomly determines the draft order
  • Team owners can see the draft order once the league has been setup at
  • Team owners are required to have an internet connection to submit their draft picks
  • Team owners may pre-draft players. The league drafting software allows for the submission of a list of draft picks prior to a team’s turn to pick. The software automatically selects the highest rated player on the submitted list when it is that team’s turn to pick. Pre-drafting is encouraged as a backup plan in case of technical difficulties and to reduce the time it takes to draft.
  • The draft consists of enough rounds to fill each team’s roster
  • The draft timer depends on the draft speed: LIVE: 90 seconds; SLOW: 4 hours (paused from 12 AM to 10 AM EST)
  • If the timer expires the league software automatically selects a player.  First choosing from the owner’s “Work List” (if LIVE draft), then from any pre-ranking by the owner, and finally from the Average Draft Position list
  • At his discretion the commissioner may pause the draft timer due to technical difficulties
  • At his discretion the commissioner may undo and/or correct draft picks if an owner error has been made. If the error can reasonably be corrected without impacting the draft substantially it may be corrected by the commissioner


Rosters and Lineups

  • Roster size is 12 players
  • The roster will and must consist of 2 QB, 2 RB, 3 WR, 2 TE, 2 DEF/ST, 1 FLEX (RB/WR/TE)
  • The starting lineup is 2 QB, 2 RB, 3 WR, 2 TE, 2 DEF/ST, 1 FLEX (RB/WR/TE)
  • Starting lineups are not submitted. All players on the roster count towards the total points standings.


  1. Scoring
  • Decimal scoring is used to help prevent ties
  • Versus Balanced PPR Scoring ONLY
  • Defenses may score negative points if they give up excessive points
  • Individual players may score negative points for negative yardage
  • The NFL finalizes stats approximately 1 hour after the Monday night game. If the NFL makes any further changes after stats are finalized, Versus will not change any stats or scores.



Versus Balanced PPR Scoring Offense
Passing TD 4 Points Each
Passing Yards .04 Point for Every 1 Yard
Pass Attempts .05 Point for Every 1
Pass Completions .20 Point for Every 1
Rush Attempts .20 Points Each
Rushing & Receiving TD 6 Points Each
Rushing & Receiving Yards .10 Point for Every 1 Yard
Receptions (Non-Running Back) 1 Point Each
Receptions (Running Back) .50 Point Each
2 Point Conversion 2 Points Each
INT / Fumble Lost to Opponent -2 Points Each
Field Goal Made (0 – 30 Yards) 3 Points Each
Field Goal Made (31 – 99 Yards) .10 Point for Every 1 Yard
Extra Point 1 Point Each
Missed Extra Point -1 Point Each
Defense & Special Teams
Takeaways 2 Points Each
Sacks 1 Point Each
Safeties 2 Points Each
Total Points Allowed 10 Points for 0, and then -.30 for Every 1
Defensive & Special Teams TD’s 6 Points Each


  1. Trades
  • No trading is allowed


  1. Waiver System
  • No players may be added or dropped after the draft is completed


  1. Playoffs
  • There are no playoffs in Versus Playoff Challenge Leagues
  • Total Points scored from weeks 18 through 21 determine the standings


  1. Entry Fees and Prize Structure
  • There are no additional fees beyond the initial entry fee
  • Entry Fees and Prize Structures Below:



Versus 160 Playoff Victor League Prize Payouts

Entry Fee $50 $100 $250
1st Place $1,600 $3,200 $8,000
2nd Place $1,216 $2,432 $6,080
3rd Place $960 $1,920 $4,800
4th Place $704 $1,408 $3,520
5th Place $576 $1,152 $2,880
6th Place $448 $896 $2,240
7th Place $320 $640 $1,600
8th Place $256 $512 $1,280
9th Place $192 $384 $960
10th Place $128 $256 $640



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